Player
Select Screen
Arcade
|
Arcade
(console resolution)
|
|
|
|
|
|
PC
Engine
|
Mega
Drive
|
Super
Famicom
|
The
PC Engine port is the closest to the Arcade version, with
it's matching background and 1P/2P shadow colors, shaded PLAYER SELECT
logo and selected player's country frame. The 1P/2P font of the Mega
Drive port is the most similar to the Arcade's. The Super
Famicom version's map has the most Arcade faithful coloring, but the
screen is letterboxed.
PC
Engine
|
Super
Famicom
|
Mega
Drive
|
|
|
|
The
PC Engine and Super Famicom versions appear to have the
same amount of shading, but the Mega Drive version has noticibly
less. The PC Engine version has much more vibrant colors, followed
by the Mega Drive version.
Portraits
The
PC Engine version has the most vibrant color overall with the Super
Famicom and Mega Drive versions appearing more washed out,
as though the brightness/contrast ratio has been altered. The Mega
Drive version has extended artwork for Sagat and Dhalsim and Ken's
eyes. Otherwise the Mega Drive version is missing some shading/detail
in places.
VS
Screen
PC
Engine
|
|
Super
Famicom
|
|
|
|
|
|
|
Mega
Drive
|
|
Arcade
|
|
|
|
This
background has the same attributes as the Player Select Screen. The PC
Engine background shade is similar to the Arcade and the Super
Famicom version is letterboxed. The Super Famicom version has
the most shading on the VS logo and the PC Engine version uses
different colors than the Arcade.
Continue
PC
Engine
|
|
Super
Famicom
|
|
|
|
|
|
|
Mega
Drive
|
|
Arcade
|
|
|
|
PC
Engine
|
|
Super
Famicom
|
|
|
|
|
|
|
Mega
Drive
|
|
Arcade
|
|
|
|
The
PC Engine port is the only version that has a blue shadow for the
white text. The PC Engine and Arcade versions have the same
amount of shading for the CONTINUE font. The Super Famicom version
has the same letterboxed blue background from it's player select screen.
The Mega Drive version is the only port with the animated portraits
from the Arcade.
Discuss
this feature
e-mail
superpcenginegrafx.com
|